637 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			637 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
# path-scurry
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Extremely high performant utility for building tools that read
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the file system, minimizing filesystem and path string munging
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operations to the greatest degree possible.
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## Ugh, yet another file traversal thing on npm?
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Yes. None of the existing ones gave me exactly what I wanted.
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## Well what is it you wanted?
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While working on [glob](http://npm.im/glob), I found that I
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needed a module to very efficiently manage the traversal over a
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folder tree, such that:
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1. No `readdir()` or `stat()` would ever be called on the same
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   file or directory more than one time.
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2. No `readdir()` calls would be made if we can be reasonably
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   sure that the path is not a directory. (Ie, a previous
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   `readdir()` or `stat()` covered the path, and
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   `ent.isDirectory()` is false.)
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3. `path.resolve()`, `dirname()`, `basename()`, and other
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   string-parsing/munging operations are be minimized. This means
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   it has to track "provisional" child nodes that may not exist
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   (and if we find that they _don't_ exist, store that
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   information as well, so we don't have to ever check again).
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4. The API is not limited to use as a stream/iterator/etc. There
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   are many cases where an API like node's `fs` is preferrable.
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5. It's more important to prevent excess syscalls than to be up
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   to date, but it should be smart enough to know what it
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   _doesn't_ know, and go get it seamlessly when requested.
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6. Do not blow up the JS heap allocation if operating on a
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   directory with a huge number of entries.
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7. Handle all the weird aspects of Windows paths, like UNC paths
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   and drive letters and wrongway slashes, so that the consumer
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   can return canonical platform-specific paths without having to
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   parse or join or do any error-prone string munging.
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## PERFORMANCE
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JavaScript people throw around the word "blazing" a lot. I hope
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that this module doesn't blaze anyone. But it does go very fast,
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in the cases it's optimized for, if used properly.
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PathScurry provides ample opportunities to get extremely good
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performance, as well as several options to trade performance for
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convenience.
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Benchmarks can be run by executing `npm run bench`.
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As is always the case, doing more means going slower, doing less
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means going faster, and there are trade offs between speed and
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memory usage.
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PathScurry makes heavy use of [LRUCache](http://npm.im/lru-cache)
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to efficiently cache whatever it can, and `Path` objects remain
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in the graph for the lifetime of the walker, so repeated calls
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with a single PathScurry object will be extremely fast. However,
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adding items to a cold cache means "doing more", so in those
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cases, we pay a price. Nothing is free, but every effort has been
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made to reduce costs wherever possible.
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Also, note that a "cache as long as possible" approach means that
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changes to the filesystem may not be reflected in the results of
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repeated PathScurry operations.
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For resolving string paths, `PathScurry` ranges from 5-50 times
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faster than `path.resolve` on repeated resolutions, but around
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100 to 1000 times _slower_ on the first resolution. If your
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program is spending a lot of time resolving the _same_ paths
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repeatedly (like, thousands or millions of times), then this can
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be beneficial. But both implementations are pretty fast, and
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speeding up an infrequent operation from 4µs to 400ns is not
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going to move the needle on your app's performance.
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For walking file system directory trees, a lot depends on how
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often a given PathScurry object will be used, and also on the
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walk method used.
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With default settings on a folder tree of 100,000 items,
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consisting of around a 10-to-1 ratio of normal files to
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directories, PathScurry performs comparably to
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[@nodelib/fs.walk](http://npm.im/@nodelib/fs.walk), which is the
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fastest and most reliable file system walker I could find. As far
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as I can tell, it's almost impossible to go much faster in a
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Node.js program, just based on how fast you can push syscalls out
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to the fs thread pool.
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On my machine, that is about 1000-1200 completed walks per second
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for async or stream walks, and around 500-600 walks per second
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synchronously.
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In the warm cache state, PathScurry's performance increases
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around 4x for async `for await` iteration, 10-15x faster for
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streams and synchronous `for of` iteration, and anywhere from 30x
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to 80x faster for the rest.
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```
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# walk 100,000 fs entries, 10/1 file/dir ratio
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# operations / ms
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 New PathScurry object  |  Reuse PathScurry object
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     stream:  1112.589  |  13974.917
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sync stream:   492.718  |  15028.343
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 async walk:  1095.648  |  32706.395
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  sync walk:   527.632  |  46129.772
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 async iter:  1288.821  |   5045.510
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  sync iter:   498.496  |  17920.746
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```
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A hand-rolled walk calling `entry.readdir()` and recursing
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through the entries can benefit even more from caching, with
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greater flexibility and without the overhead of streams or
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generators.
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The cold cache state is still limited by the costs of file system
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operations, but with a warm cache, the only bottleneck is CPU
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speed and VM optimizations. Of course, in that case, some care
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must be taken to ensure that you don't lose performance as a
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result of silly mistakes, like calling `readdir()` on entries
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that you know are not directories.
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```
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# manual recursive iteration functions
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      cold cache  |  warm cache
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async:  1164.901  |  17923.320
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   cb:  1101.127  |  40999.344
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zalgo:  1082.240  |  66689.936
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 sync:   526.935  |  87097.591
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```
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In this case, the speed improves by around 10-20x in the async
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case, 40x in the case of using `entry.readdirCB` with protections
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against synchronous callbacks, and 50-100x with callback
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deferrals disabled, and _several hundred times faster_ for
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synchronous iteration.
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If you can think of a case that is not covered in these
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benchmarks, or an implementation that performs significantly
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better than PathScurry, please [let me
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know](https://github.com/isaacs/path-scurry/issues).
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## USAGE
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```ts
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// hybrid module, load with either method
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import { PathScurry, Path } from 'path-scurry'
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// or:
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const { PathScurry, Path } = require('path-scurry')
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// very simple example, say we want to find and
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// delete all the .DS_Store files in a given path
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// note that the API is very similar to just a
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// naive walk with fs.readdir()
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import { unlink } from 'fs/promises'
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// easy way, iterate over the directory and do the thing
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const pw = new PathScurry(process.cwd())
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for await (const entry of pw) {
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  if (entry.isFile() && entry.name === '.DS_Store') {
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    unlink(entry.fullpath())
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  }
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}
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// here it is as a manual recursive method
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const walk = async (entry: Path) => {
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  const promises: Promise<any> = []
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  // readdir doesn't throw on non-directories, it just doesn't
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  // return any entries, to save stack trace costs.
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  // Items are returned in arbitrary unsorted order
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  for (const child of await pw.readdir(entry)) {
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    // each child is a Path object
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    if (child.name === '.DS_Store' && child.isFile()) {
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      // could also do pw.resolve(entry, child.name),
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      // just like fs.readdir walking, but .fullpath is
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      // a *slightly* more efficient shorthand.
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      promises.push(unlink(child.fullpath()))
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    } else if (child.isDirectory()) {
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      promises.push(walk(child))
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    }
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  }
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  return Promise.all(promises)
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}
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walk(pw.cwd).then(() => {
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  console.log('all .DS_Store files removed')
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})
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const pw2 = new PathScurry('/a/b/c') // pw2.cwd is the Path for /a/b/c
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const relativeDir = pw2.cwd.resolve('../x') // Path entry for '/a/b/x'
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const relative2 = pw2.cwd.resolve('/a/b/d/../x') // same path, same entry
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assert.equal(relativeDir, relative2)
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```
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## API
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[Full TypeDoc API](https://isaacs.github.io/path-scurry)
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There are platform-specific classes exported, but for the most
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part, the default `PathScurry` and `Path` exports are what you
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most likely need, unless you are testing behavior for other
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platforms.
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Intended public API is documented here, but the full
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documentation does include internal types, which should not be
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accessed directly.
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### Interface `PathScurryOpts`
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The type of the `options` argument passed to the `PathScurry`
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constructor.
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- `nocase`: Boolean indicating that file names should be compared
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  case-insensitively. Defaults to `true` on darwin and win32
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  implementations, `false` elsewhere.
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  **Warning** Performing case-insensitive matching on a
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  case-sensitive filesystem will result in occasionally very
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  bizarre behavior. Performing case-sensitive matching on a
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  case-insensitive filesystem may negatively impact performance.
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- `childrenCacheSize`: Number of child entries to cache, in order
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  to speed up `resolve()` and `readdir()` calls. Defaults to
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  `16 * 1024` (ie, `16384`).
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  Setting it to a higher value will run the risk of JS heap
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  allocation errors on large directory trees. Setting it to `256`
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  or smaller will significantly reduce the construction time and
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  data consumption overhead, but with the downside of operations
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  being slower on large directory trees. Setting it to `0` will
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  mean that effectively no operations are cached, and this module
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  will be roughly the same speed as `fs` for file system
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  operations, and _much_ slower than `path.resolve()` for
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  repeated path resolution.
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- `fs` An object that will be used to override the default `fs`
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  methods. Any methods that are not overridden will use Node's
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  built-in implementations.
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  - lstatSync
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  - readdir (callback `withFileTypes` Dirent variant, used for
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    readdirCB and most walks)
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  - readdirSync
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  - readlinkSync
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  - realpathSync
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  - promises: Object containing the following async methods:
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    - lstat
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    - readdir (Dirent variant only)
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    - readlink
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    - realpath
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### Interface `WalkOptions`
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The options object that may be passed to all walk methods.
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- `withFileTypes`: Boolean, default true. Indicates that `Path`
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  objects should be returned. Set to `false` to get string paths
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  instead.
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- `follow`: Boolean, default false. Attempt to read directory
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  entries from symbolic links. Otherwise, only actual directories
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  are traversed. Regardless of this setting, a given target path
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  will only ever be walked once, meaning that a symbolic link to
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  a previously traversed directory will never be followed.
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  Setting this imposes a slight performance penalty, because
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  `readlink` must be called on all symbolic links encountered, in
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  order to avoid infinite cycles.
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- `filter`: Function `(entry: Path) => boolean`. If provided,
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  will prevent the inclusion of any entry for which it returns a
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  falsey value. This will not prevent directories from being
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  traversed if they do not pass the filter, though it will
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  prevent the directories themselves from being included in the
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  results. By default, if no filter is provided, then all entries
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  are included in the results.
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- `walkFilter`: Function `(entry: Path) => boolean`. If provided,
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  will prevent the traversal of any directory (or in the case of
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  `follow:true` symbolic links to directories) for which the
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  function returns false. This will not prevent the directories
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  themselves from being included in the result set. Use `filter`
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  for that.
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Note that TypeScript return types will only be inferred properly
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from static analysis if the `withFileTypes` option is omitted, or
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a constant `true` or `false` value.
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### Class `PathScurry`
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The main interface. Defaults to an appropriate class based on the
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current platform.
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Use `PathScurryWin32`, `PathScurryDarwin`, or `PathScurryPosix`
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if implementation-specific behavior is desired.
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All walk methods may be called with a `WalkOptions` argument to
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walk over the object's current working directory with the
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supplied options.
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#### `async pw.walk(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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Walk the directory tree according to the options provided,
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resolving to an array of all entries found.
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#### `pw.walkSync(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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Walk the directory tree according to the options provided,
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returning an array of all entries found.
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#### `pw.iterate(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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Iterate over the directory asynchronously, for use with `for
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await of`. This is also the default async iterator method.
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#### `pw.iterateSync(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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Iterate over the directory synchronously, for use with `for of`.
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This is also the default sync iterator method.
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#### `pw.stream(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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Return a [Minipass](http://npm.im/minipass) stream that emits
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each entry or path string in the walk. Results are made available
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asynchronously.
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#### `pw.streamSync(entry?: string | Path | WalkOptions, opts?: WalkOptions)`
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Return a [Minipass](http://npm.im/minipass) stream that emits
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each entry or path string in the walk. Results are made available
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synchronously, meaning that the walk will complete in a single
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tick if the stream is fully consumed.
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#### `pw.cwd`
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Path object representing the current working directory for the
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PathScurry.
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#### `pw.chdir(path: string)`
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Set the new effective current working directory for the scurry
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object, so that `path.relative()` and `path.relativePosix()`
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return values relative to the new cwd path.
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#### `pw.depth(path?: Path | string): number`
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Return the depth of the specified path (or the PathScurry cwd)
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within the directory tree.
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Root entries have a depth of `0`.
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#### `pw.resolve(...paths: string[])`
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Caching `path.resolve()`.
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Significantly faster than `path.resolve()` if called repeatedly
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with the same paths. Significantly slower otherwise, as it builds
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out the cached Path entries.
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To get a `Path` object resolved from the `PathScurry`, use
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`pw.cwd.resolve(path)`. Note that `Path.resolve` only takes a
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single string argument, not multiple.
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#### `pw.resolvePosix(...paths: string[])`
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Caching `path.resolve()`, but always using posix style paths.
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This is identical to `pw.resolve(...paths)` on posix systems (ie,
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everywhere except Windows).
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On Windows, it returns the full absolute UNC path using `/`
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separators. Ie, instead of `'C:\\foo\\bar`, it would return
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`//?/C:/foo/bar`.
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#### `pw.relative(path: string | Path): string`
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Return the relative path from the PathWalker cwd to the supplied
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path string or entry.
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If the nearest common ancestor is the root, then an absolute path
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is returned.
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#### `pw.relativePosix(path: string | Path): string`
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Return the relative path from the PathWalker cwd to the supplied
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path string or entry, using `/` path separators.
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If the nearest common ancestor is the root, then an absolute path
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is returned.
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On posix platforms (ie, all platforms except Windows), this is
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identical to `pw.relative(path)`.
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On Windows systems, it returns the resulting string as a
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`/`-delimited path. If an absolute path is returned (because the
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target does not share a common ancestor with `pw.cwd`), then a
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full absolute UNC path will be returned. Ie, instead of
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`'C:\\foo\\bar`, it would return `//?/C:/foo/bar`.
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#### `pw.basename(path: string | Path): string`
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Return the basename of the provided string or Path.
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#### `pw.dirname(path: string | Path): string`
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Return the parent directory of the supplied string or Path.
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#### `async pw.readdir(dir = pw.cwd, opts = { withFileTypes: true })`
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Read the directory and resolve to an array of strings if
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`withFileTypes` is explicitly set to `false` or Path objects
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otherwise.
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Can be called as `pw.readdir({ withFileTypes: boolean })` as
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well.
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Returns `[]` if no entries are found, or if any error occurs.
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Note that TypeScript return types will only be inferred properly
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from static analysis if the `withFileTypes` option is omitted, or
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a constant `true` or `false` value.
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#### `pw.readdirSync(dir = pw.cwd, opts = { withFileTypes: true })`
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Synchronous `pw.readdir()`
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#### `async pw.readlink(link = pw.cwd, opts = { withFileTypes: false })`
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Call `fs.readlink` on the supplied string or Path object, and
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return the result.
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Can be called as `pw.readlink({ withFileTypes: boolean })` as
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well.
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 | 
						|
Returns `undefined` if any error occurs (for example, if the
 | 
						|
argument is not a symbolic link), or a `Path` object if
 | 
						|
`withFileTypes` is explicitly set to `true`, or a string
 | 
						|
otherwise.
 | 
						|
 | 
						|
Note that TypeScript return types will only be inferred properly
 | 
						|
from static analysis if the `withFileTypes` option is omitted, or
 | 
						|
a constant `true` or `false` value.
 | 
						|
 | 
						|
#### `pw.readlinkSync(link = pw.cwd, opts = { withFileTypes: false })`
 | 
						|
 | 
						|
Synchronous `pw.readlink()`
 | 
						|
 | 
						|
#### `async pw.lstat(entry = pw.cwd)`
 | 
						|
 | 
						|
Call `fs.lstat` on the supplied string or Path object, and fill
 | 
						|
in as much information as possible, returning the updated `Path`
 | 
						|
object.
 | 
						|
 | 
						|
Returns `undefined` if the entry does not exist, or if any error
 | 
						|
is encountered.
 | 
						|
 | 
						|
Note that some `Stats` data (such as `ino`, `dev`, and `mode`)
 | 
						|
will not be supplied. For those things, you'll need to call
 | 
						|
`fs.lstat` yourself.
 | 
						|
 | 
						|
#### `pw.lstatSync(entry = pw.cwd)`
 | 
						|
 | 
						|
Synchronous `pw.lstat()`
 | 
						|
 | 
						|
#### `pw.realpath(entry = pw.cwd, opts = { withFileTypes: false })`
 | 
						|
 | 
						|
Call `fs.realpath` on the supplied string or Path object, and
 | 
						|
return the realpath if available.
 | 
						|
 | 
						|
Returns `undefined` if any error occurs.
 | 
						|
 | 
						|
May be called as `pw.realpath({ withFileTypes: boolean })` to run
 | 
						|
on `pw.cwd`.
 | 
						|
 | 
						|
#### `pw.realpathSync(entry = pw.cwd, opts = { withFileTypes: false })`
 | 
						|
 | 
						|
Synchronous `pw.realpath()`
 | 
						|
 | 
						|
### Class `Path` implements [fs.Dirent](https://nodejs.org/docs/latest/api/fs.html#class-fsdirent)
 | 
						|
 | 
						|
Object representing a given path on the filesystem, which may or
 | 
						|
may not exist.
 | 
						|
 | 
						|
Note that the actual class in use will be either `PathWin32` or
 | 
						|
`PathPosix`, depending on the implementation of `PathScurry` in
 | 
						|
use. They differ in the separators used to split and join path
 | 
						|
strings, and the handling of root paths.
 | 
						|
 | 
						|
In `PathPosix` implementations, paths are split and joined using
 | 
						|
the `'/'` character, and `'/'` is the only root path ever in use.
 | 
						|
 | 
						|
In `PathWin32` implementations, paths are split using either
 | 
						|
`'/'` or `'\\'` and joined using `'\\'`, and multiple roots may
 | 
						|
be in use based on the drives and UNC paths encountered. UNC
 | 
						|
paths such as `//?/C:/` that identify a drive letter, will be
 | 
						|
treated as an alias for the same root entry as their associated
 | 
						|
drive letter (in this case `'C:\\'`).
 | 
						|
 | 
						|
#### `path.name`
 | 
						|
 | 
						|
Name of this file system entry.
 | 
						|
 | 
						|
**Important**: _always_ test the path name against any test
 | 
						|
string using the `isNamed` method, and not by directly comparing
 | 
						|
this string. Otherwise, unicode path strings that the system sees
 | 
						|
as identical will not be properly treated as the same path,
 | 
						|
leading to incorrect behavior and possible security issues.
 | 
						|
 | 
						|
#### `path.isNamed(name: string): boolean`
 | 
						|
 | 
						|
Return true if the path is a match for the given path name. This
 | 
						|
handles case sensitivity and unicode normalization.
 | 
						|
 | 
						|
Note: even on case-sensitive systems, it is **not** safe to test
 | 
						|
the equality of the `.name` property to determine whether a given
 | 
						|
pathname matches, due to unicode normalization mismatches.
 | 
						|
 | 
						|
Always use this method instead of testing the `path.name`
 | 
						|
property directly.
 | 
						|
 | 
						|
#### `path.isCWD`
 | 
						|
 | 
						|
Set to true if this `Path` object is the current working
 | 
						|
directory of the `PathScurry` collection that contains it.
 | 
						|
 | 
						|
#### `path.getType()`
 | 
						|
 | 
						|
Returns the type of the Path object, `'File'`, `'Directory'`,
 | 
						|
etc.
 | 
						|
 | 
						|
#### `path.isType(t: type)`
 | 
						|
 | 
						|
Returns true if `is{t}()` returns true.
 | 
						|
 | 
						|
For example, `path.isType('Directory')` is equivalent to
 | 
						|
`path.isDirectory()`.
 | 
						|
 | 
						|
#### `path.depth()`
 | 
						|
 | 
						|
Return the depth of the Path entry within the directory tree.
 | 
						|
Root paths have a depth of `0`.
 | 
						|
 | 
						|
#### `path.fullpath()`
 | 
						|
 | 
						|
The fully resolved path to the entry.
 | 
						|
 | 
						|
#### `path.fullpathPosix()`
 | 
						|
 | 
						|
The fully resolved path to the entry, using `/` separators.
 | 
						|
 | 
						|
On posix systems, this is identical to `path.fullpath()`. On
 | 
						|
windows, this will return a fully resolved absolute UNC path
 | 
						|
using `/` separators. Eg, instead of `'C:\\foo\\bar'`, it will
 | 
						|
return `'//?/C:/foo/bar'`.
 | 
						|
 | 
						|
#### `path.isFile()`, `path.isDirectory()`, etc.
 | 
						|
 | 
						|
Same as the identical `fs.Dirent.isX()` methods.
 | 
						|
 | 
						|
#### `path.isUnknown()`
 | 
						|
 | 
						|
Returns true if the path's type is unknown. Always returns true
 | 
						|
when the path is known to not exist.
 | 
						|
 | 
						|
#### `path.resolve(p: string)`
 | 
						|
 | 
						|
Return a `Path` object associated with the provided path string
 | 
						|
as resolved from the current Path object.
 | 
						|
 | 
						|
#### `path.relative(): string`
 | 
						|
 | 
						|
Return the relative path from the PathWalker cwd to the supplied
 | 
						|
path string or entry.
 | 
						|
 | 
						|
If the nearest common ancestor is the root, then an absolute path
 | 
						|
is returned.
 | 
						|
 | 
						|
#### `path.relativePosix(): string`
 | 
						|
 | 
						|
Return the relative path from the PathWalker cwd to the supplied
 | 
						|
path string or entry, using `/` path separators.
 | 
						|
 | 
						|
If the nearest common ancestor is the root, then an absolute path
 | 
						|
is returned.
 | 
						|
 | 
						|
On posix platforms (ie, all platforms except Windows), this is
 | 
						|
identical to `pw.relative(path)`.
 | 
						|
 | 
						|
On Windows systems, it returns the resulting string as a
 | 
						|
`/`-delimited path. If an absolute path is returned (because the
 | 
						|
target does not share a common ancestor with `pw.cwd`), then a
 | 
						|
full absolute UNC path will be returned. Ie, instead of
 | 
						|
`'C:\\foo\\bar`, it would return `//?/C:/foo/bar`.
 | 
						|
 | 
						|
#### `async path.readdir()`
 | 
						|
 | 
						|
Return an array of `Path` objects found by reading the associated
 | 
						|
path entry.
 | 
						|
 | 
						|
If path is not a directory, or if any error occurs, returns `[]`,
 | 
						|
and marks all children as provisional and non-existent.
 | 
						|
 | 
						|
#### `path.readdirSync()`
 | 
						|
 | 
						|
Synchronous `path.readdir()`
 | 
						|
 | 
						|
#### `async path.readlink()`
 | 
						|
 | 
						|
Return the `Path` object referenced by the `path` as a symbolic
 | 
						|
link.
 | 
						|
 | 
						|
If the `path` is not a symbolic link, or any error occurs,
 | 
						|
returns `undefined`.
 | 
						|
 | 
						|
#### `path.readlinkSync()`
 | 
						|
 | 
						|
Synchronous `path.readlink()`
 | 
						|
 | 
						|
#### `async path.lstat()`
 | 
						|
 | 
						|
Call `lstat` on the path object, and fill it in with details
 | 
						|
determined.
 | 
						|
 | 
						|
If path does not exist, or any other error occurs, returns
 | 
						|
`undefined`, and marks the path as "unknown" type.
 | 
						|
 | 
						|
#### `path.lstatSync()`
 | 
						|
 | 
						|
Synchronous `path.lstat()`
 | 
						|
 | 
						|
#### `async path.realpath()`
 | 
						|
 | 
						|
Call `realpath` on the path, and return a Path object
 | 
						|
corresponding to the result, or `undefined` if any error occurs.
 | 
						|
 | 
						|
#### `path.realpathSync()`
 | 
						|
 | 
						|
Synchornous `path.realpath()`
 |